Slow Dolly In

Slow dolly in, camera moves slowly forward toward the subject.

Slow Dolly Out

Slow dolly out, camera moves slowly backwards away from the subject.

Fast Dolly In

Fast dolly in, camera moves rapidly forward toward the subject, urgent motion.

Vertigo Effect (Zolly)

Vertigo effect, dolly zoom, camera moves backward while zooming in, background expands.

Extreme Macro Zoom

Extreme macro zoom, zoom transition from subject to micro details of surface.

Cosmic Hyper Zoom

Cosmic hyper zoom, fast zoom transition from extreme wide view down to macro level.

Over the Shoulder (OTS) Shot

Over the shoulder shot, camera mounted behind subject A framing subject B.

Fisheye or Peephole Lens

Fisheye lens, extreme wide-angle distortion, circular frame.

Reveal from Behind

Wipe movement, camera slides laterally from behind foreground object to reveal the scene.

Through Shot

Fly through, camera moves through an opening into the scene.

Reveal from Blur

Rack focus, start completely out of focus, slowly pull focus until sharp.

Rack Focus

Rack focus, focus shifts from the foreground object to the background subject.

Tilt Up

Tilt up, camera pans vertically up from bottom to top.

Tilt Down

Tilt down, camera pans vertically down from top to bottom.

Camera Truck Left

Truck left, camera moves sideways on a track to the left.

Lateral Truck Right

Truck right, camera moves sideways on a track to the right.

Orbit 180 (Spin)

Orbit 180, camera moves in a half-circle around the subject.

Fast 360 Orbit (Spin)

Fast 360 orbit, camera spins rapidly 360 degrees around the subject.

True Orbit 180 [Seedance 1.5 Pro]

180 orbit, camera orbits 180 degrees around the [subject].

True Orbit 360 [Seedance 1.5 Pro]

Fast 360 orbit, camera orbits 360 degrees around the [subject].

Slow Cinematic Arc

Slow cinematic arc, camera moves in a wide curve to reveal side profile.

Pedestal Down

Pedestal down, camera lowers vertically straight down.

Pedestal Up

Pedestal up, camera rises vertically straight up from waist to eye level.

Crane Up (High Angle Reveal)

Crane up, camera lifts high into the air.

Crane Down (Landing)

Crane down, camera descends slowly to the subject.

Smooth Optical Zoom In

Smooth optical zoom in, lens magnifies subject, camera stays stationary.

Smooth Optical Zoom Out

Smooth optical zoom out, lens widens, background becomes blurry.

Snap Zoom (Crash Zoom)

Snap zoom, crash zoom, rapid zoom directly into the eyes.

Drone Fly Over

Drone fly over, high altitude flight moving forward over the landscape.

Epic Drone Reveal

Epic drone reveal, rising and tilting down to reveal the scene.

Large Scale Drone Orbit

Large scale drone orbit, massive sweeping circle around the landscape.

Top Down (God's Eye View)

Top down shot, camera pointing straight down, slow twist.

FPV Drone Aggressive (Drone Dive)

FPV drone dive, aggressive diving motion down a vertical structure.

Handheld Documentary Style

Handheld camera, shaky motion, natural movement, documentary style.

Whip Pan

Whip pan, camera whips violently to the side with extreme directional motion blur.

Dutch Angle (Roll)

Dutch angle, camera roll, tilted sideways on Z-axis.

Leading Shot (Backward Tracking)

Leading shot, camera moves backward matching the subject's speed.

Following Shot (Forward Tracking)

Following shot, camera follows behind the subject matching speed.

Side Tracking (Parallel)

Side tracking, camera trucks alongside the subject.

POV Walk (First Person Walk)

POV walk, first person camera moving forward with bobbing motion.

Hyperlapse (Moving Time-Lapse)

Hyperlapse, camera moves forward rapidly, time accelerated, fast motion, light trails.

Barrel Roll (Vortex Inception Shot)

Barrel roll, camera spins 360 degrees clockwise while moving forward, disorienting.

Bullet Time (Frozen Moment)

Bullet time, frozen moment, ultra slow motion, camera orbit right.

Worm’s Eye Tracking (Ground Level)

Worm's eye view, low angle tracking, camera moves along the ground looking up.
Close-Up
#43

Close-Up

Eye-level close-up shot of [character], cinematic lighting, showing detailed facial expression.
Extreme Close-Up
#44

Extreme Close-Up

Extreme close-up of [character]'s face, showing detailed emotional expression, cinematic lighting.
Macro Shot
#45

Macro Shot

Macro shot focusing on [character]'s [specific feature: eye/hand/detail], extreme detail, cinematic lighting.
Medium Shot
#46

Medium Shot

Medium shot of [character] standing in the environment, cinematic composition.
High Angle Shot
#47

High Angle Shot

High angle shot of [character] seen from above, looking up, cinematic lighting.
Low Angle Shot
#48

Low Angle Shot

Low angle shot of [character] seen from below, looking down, cinematic lighting, powerful stance.
Eye Level Shot
#49

Eye Level Shot

Eye level shot of [character], neutral angle, cinematic lighting.
Low Angle Close-Up (Combined)
#50

Low Angle Close-Up (Combined)

Close-up shot of [character], then make it a low angle seen from below, cinematic lighting.
High Angle Wide Shot (Combined)
#51

High Angle Wide Shot (Combined)

Wide shot of [character], high angle seen from above, showing full environment, cinematic lighting.
Low Angle Extreme Close-Up (Combined)
#52

Low Angle Extreme Close-Up (Combined)

Extreme close-up of [character]'s face, low angle from below, dramatic lighting.
Over-the-Shoulder
#53

Over-the-Shoulder

Over the shoulder shot looking past [character] toward [what they're looking at], cinematic framing.
Bird's Eye View / Overhead
#54

Bird's Eye View / Overhead

Bird's eye view overhead shot of [character] standing in the landscape, directly from above.
Point of View (POV)
#55

Point of View (POV)

Point of view shot from [character]'s perspective, looking out at [what they see].
Dutch Angle / Tilted
#56

Dutch Angle / Tilted

Dutch angle tilted shot of [character], off-kilter framing, cinematic lighting.
Two-Shot
#57

Two-Shot

Two-shot of [character] and [second character] standing together in the landscape, cinematic framing.
Profile Shot
#58

Profile Shot

Side profile shot of [character], cinematic lighting, sharp focus on facial features.
Three-Quarter Angle
#59

Three-Quarter Angle

Three-quarter angle shot of [character], slightly turned from camera, cinematic lighting.
Worm's Eye View
#60

Worm's Eye View

Extreme low angle worm's eye view of [character], camera at ground level looking up, dramatic lighting.
Canted Frame (Extreme Dutch)
#61

Canted Frame (Extreme Dutch)

Extreme canted frame with [character], heavily tilted angle, disorienting composition.
Silhouette Shot
#62

Silhouette Shot

Silhouette shot of [character] backlit against [background], dramatic contrast, cinematic composition.
#63

Tracking / Dolly Shot

Smooth tracking shot following [character] as they walk, cinematic camera movement.
#64

Orbit / Rotate Around Subject

Camera orbits around [character], smooth rotation, cinematic movement.
#65

Push In / Dolly In

Slow push in toward [character], smooth forward camera movement, building tension.
#66

Pull Out / Dolly Out

Slow pull out from [character], revealing environment, smooth backward movement.
#67

Handheld / Shaky Cam

Handheld camera movement, slight shake, following [character], raw cinematic style.
#68

Static / No Movement

Static camera, no movement, [character] in frame, locked off shot.
#69

Crane Up / Jib Up

Camera cranes up from [character], rising movement revealing landscape, cinematic ascent.
#70

Crane Down / Jib Down

Camera cranes down toward [character], descending movement, dramatic approach.
#71

Pan (Horizontal Sweep)

Slow horizontal pan across [scene/character], smooth sweeping movement.
#72

Tilt (Vertical Sweep)

Slow tilt up from [character's feet to face], vertical camera movement, dramatic reveal.